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I'm a Narrative Designer that has been writing, designing and building games since 2013.

Currently I am working on the Splinter Cell Remake at Ubisoft Toronto. Previously I was a Narrative Designer for Watch Dogs Legion, its follow up DLC Bloodlines, and Far Cry 6: Lost Between Worlds. 

I specialize in creating narrative systems and mission flows, always working with various teams to help champion the story and how the player experiences it. Outside of design and implementation, I contribute as a writer to build engaging worlds and fully formed characters. 

 

I'm all about crafting the best player experience possible by finding ways to merge story and gameplay systems.

Q&A Guest Speaker for the Sheridan College Narrative Design Class / 2022

Ubisoft IDW X Women & Non-Binary ERG Podcast Guest Speaker / 2022

Q&A Guest Speaker for the Sheridan College Narrative Design Class / 2021

 

Supplimental Instructor at  for the Sheridan College Game Design Program / 2015

AWARDS & SHOWCASES

Participant in the Interactive Fiction Competition (IF Comp) / 2018

Winner of the GDC Platinum Narrative Review / 2017

TCAF Comics X Games Showcase for Detective Madson in Drop Dead Gorgeous / 2017

Toronto Level Up Showcase for Detective Madson in Drop Dead Gorgeous / 2017

Toronto Level Up Showcase for Relic Rally / 2015

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