January 20, 2018

Risk and reward in games refers to risky actions players can take in game and the rewards they receive for taking these risks.

September 19, 2017

I have been playing this game since its release in 2008 and continue to do so because of its level design. I thought that I would take some time to break down the level design of Mirror's Edge and see what we can learn from this game; even today.

September 3, 2017

I decided to take a look back at some of the games I never got around to in 2016. These are small indie games that tell stories in interesting ways and I believe that there is something to be learned from them. Each of these games are definitely worth taking the time t...

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Mirror's Edge Level Design: What we can Learn - Part 1

September 19, 2017

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