Narrative Designer

I'm a Narrative Designer that has been writing, designing and building games since 2013.
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Currently I am working on the Splinter Cell Remake at Ubisoft Toronto. Previously I was a Narrative Designer for Watch Dogs Legion, its follow up DLC Bloodlines, and Far Cry 6: Lost Between Worlds. ​
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I specialize in creating narrative systems and mission flows, always working with various teams to help champion the story and how the player experiences it. Outside of design and implementation, I contribute as a writer to build engaging worlds and fully formed characters.
I'm all about crafting the best player experience possible by finding ways to merge story and gameplay systems.
Q&A Guest Speaker for the Sheridan College Narrative Design Class / 2022
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Ubisoft IDW X Women & Non-Binary ERG Podcast Guest Speaker / 2022
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Q&A Guest Speaker for the Sheridan College Narrative Design Class / 2021
Supplimental Instructor at for the Sheridan College Game Design Program / 2015
AWARDS & SHOWCASES
Participant in the Interactive Fiction Competition (IF Comp) / 2018
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Winner of the GDC Platinum Narrative Review / 2017
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TCAF Comics X Games Showcase for Detective Madson in Drop Dead Gorgeous / 2017
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Toronto Level Up Showcase for Detective Madson in Drop Dead Gorgeous / 2017
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Toronto Level Up Showcase for Relic Rally / 2015
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