Halo Squad Combat Rambles
So recently I went back and played the first 2 Gears of War games and I totally forgot how much they made me feel like Delta Squad was a...
Cinematography and Games: Halo v Alien
More often than not games will borrow from the film industry, whether it be how they frame their shots or how they use lighting to set the t
The History of Cover Systems
The bare bones of this system was first seen in the 1975 arcade game Gunfight and a year later in Space Invaders. Basically the player was a
Mirror's Edge Level Design: What we can Learn - Part 2
Risk and reward in games refers to risky actions players can take in game and the rewards they receive for taking these risks.
Mirror's Edge Level Design: What we can Learn - Part 1
I have been playing this game since its release in 2008 and continue to do so because of its level design. I thought that I would take some
Games I Missed in 2016
I decided to take a look back at some of the games I never got around to in 2016. These are small indie games that tell stories in interesti