Narrative Designer
ROLE(S)
WRITER
LEVEL DESIGNER
PRODUCER
GAME DESIGNER
TESTING COORDINATOR
Sherpa Games | 2016
Nate's Nemesis: Monster Attack
A Tower Defense game created for IOS where you can play as Matt the squirrel turned monster by a freak accident in the Canadian hinterland, as he roams around the world destroying famous cities in his search for food. Or push your tactical skills to the limit and take on the role of Commander Nathan, the fearless general in charge of the UN’s Monster Strike team to bring an end to this mutant squirrel’s reign of terror.
FEATURES
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Fast action and strategy meet bringing you a humorous light hearted experience that is brought to life with beautiful cartoon art.
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Battle in various famous cities around the world, such as Toronto, London, and New York.
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As Matt the Squirrel harness your mutant abilities like Laser Vision and Sonic Scream to defend yourself against waves of enemies.
PROCESS WORK
Game Play & Level Design
GOALS: Get units closer to Commander center off screen to do more damage.
Squirrel: Keep army units away from center of screen to stay alive
LEVEL SETUP
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Level Lasts 2:30
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5 waves per level
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Each wave lasts for 30 seconds
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Each level must be relatively geographically correct
Testing
We did two major rounds of playtesting. In the first round we took on 4 testers between the ages of 4 and 12 to test our game with their parent present. Play testers were given a pre and post test survey as well as debriefing questions during the session. The second round was the same but both children were 13 years old.
What we found from this was that the UI needed some further work as the players were not clear on how the abilities were affecting the game.
For full report please see links to the left.