Narrative Designer

Coming Soon (Not a product of Bioware, nor do I work for them)

Ubisoft Toronto 2020 Narrative Designer
Post-launch content for Watch Dogs Legion included new characters, new stories, and additional online game modes released in summer 2021.
Role: Narrative Designer
Responsibilities
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New Story and Character Integration
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Mission pitches and script writing
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Story Pitches for new game modes
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Creating a new backstory for the HVC character Mina Sidhu
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Co-wrote the Mina animated trailer for Marketing
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Helped write Aiden Piece into main game content
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Data collection and documentation shared across Audio, Narrative, UI, Game Design, and Localization teams
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Worked with UI and Localization to provide narrative passes on all player-facing text
Third-person, action-adventure game and the third installment of the Watch Dogs series where you can recruit and play as anyone in the futuristic city of London, released fall 2020.
Role: Narrative Designer
Responsibilities
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Story and Character Integration
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Mission pitches and script writing
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Online VO content and menu text
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Data collection and documentation shared across Audio, Narrative, UI, Game Design, and Localization teams
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Worked with UI and Localization to provide narrative passes on all player-facing terminology